1. Inside 3ds max 7

by Anzovin, Steve | Banney, Sean.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: New Riders, 2005Availability: Items available for loan: [Call number: 006.696 BAN] (1).
2. Creating the art of the game

by Omernick, Matthew.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: New Riders, 2004Availability: Items available for loan: [Call number: 794.8166 OME] (1).
3. Complete maya programming : an extensive guide to MEL and the C++ API

by Gould, David A. D.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Francisco: Morgan Kaufmann, 2003Availability: Items available for loan: [Call number: 006.696 GOU] (1).
4. Cloth modeling and animation

by Breen, David E | House, Donald H.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2000Availability: Items available for loan: [Call number: 006.696 HOU] (1).
5. Practical algorithms for 3D computer graphics

by Ferguson, R. Stuart.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2001Availability: Items available for loan: [Call number: 006.69 FER] (2).
6. Maya 6 revealed

by Murdock, Kelly L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Thomson Course Technology, 2004Availability: Items available for loan: [Call number: 006.696 MUR] (1).
7. Learning Maya 6 : character rigging and animation

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Alias, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (1).
8. Learning Maya 6 : dynamics

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Alias, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (1).
9. 3ds Max 8 : from modeling to animation

by Kulagin, Boris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wayne: A-List Publishing, 2006Availability: Items available for loan: [Call number: 006.696 KUL] (2).
10. Artificial Animals for computer animation : biomechanics, locomotion, Perception, and Behavior

by Tu, Xiaoyuan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berlin: Springer, 1999Availability: Items available for loan: [Call number: 004 TU,] (1).
11. Introduction to 3D graphics & animation using Maya

by Watkins, Adam.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Charles River Media, 2007Availability: Items available for loan: [Call number: 006.696 WAT] (2).
12. How to do everything with Maya 6 : a beginner's guide

by Watkins, Adam | Neuhahn, Chris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Wiley-Dreamtech India, 2005Availability: Items available for loan: [Call number: 006.696 WAT] (2).
13. Sams teach yourself macromedia Dreamweaver MX application development in 21 days

by Ray, John.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Pearson Education, 2002Availability: Items available for loan: [Call number: 005.7 RAY] (1).
14. 3D graphics and animation

by Giambruno, Mark.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Pearson Education Asia, 2002Availability: Items available for loan: [Call number: 006.693 GIA] (2).
15. 3ds max 7 fundamentals and beyond courseware

by Discreet.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Focal Press, 2005Availability: Items available for loan: [Call number: 006.696 DIS] (2).
16. Flash 5 Virtual Classroom

by Sahlin, Doug.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Tata McGraw-Hill, 2001Availability: Items available for loan: [Call number: 006.696 SAH] (2).
17. Complete Maya programming. Volume 2 : an in-depth guide to 3D fundamentals, geometry and modeling

by Gould, David A. D.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 GOU] (1).
18. MEL scripting for Maya animators

by Kazmier, Chris | Osterburg, Stephan | Wilkins, Mark R.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 WIL] (1).
19. Introducing 3ds Max 9 : 3D for beginners

by Derakhshani, Dariush | McFarland, Jon | Munn, Randi L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indiana: Wiley Publishing, 2007Availability: Items available for loan: [Call number: 006.696 DER] (2).
20. Bounce, tumble, and splash! : simulating the physical world with Blender 3D

by Mullen, Tony.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley Publishing, 2008Availability: Items available for loan: [Call number: 006.696 MUL] (2).

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